Graphics Software Engineer Intern
Location: Shanghai
Job Type: intern
Contact: chi.ding@intel.com
Job Description
Develop high performance software modules for video Codec and video processing, Content protection, 3DGfx/Display in C/C++/assembly language
Performance analysis and tuning for media driver on various Intel platforms running different operating systems e.g., Windows, Android and Linux
Building and maintaining strong relationships with software and hardware design and validation teams as they relate directly to your development/technology
Testing and validations, Customer Debugging and integration support
A self-starter with the ability to work effectively both independently and in a team across multiple sites
Minimum qualification:
You must possess at least a Bachelor degree in Computer Science or Electrical Engineering, or equivalent in the areas below:
Experience in media/video software development fair understanding of image processing algorithm or video compression standards
Experience in C/C++ programming and familiar with Visual Studio and/or Linux/Android development tool chain
Excellent verbal and written communication skills and problem solving skills Preferred Requirements:
Experience in kernel/user mode driver programming in mainstream OSes, such as Windows, Linux or Android
Experience in DXVA and/or popular Linux/Android media framework
Experience in performance analysis and tuning
Experience in compiler front-end development
Interested candidate please submit your resume subject as “JR0028176 Graphics SW Engineer Intern_XXmonths_XXdays/week_University_Current Location” to: chi.ding@intel.com
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